Press kit
Nonogram Depths
By Nine Fathoms. Everything on this page may be used in coverage of the game. Questions and review codes: support@ninefathoms.com.
Download the whole kitZip · 35 MB · icon, mark, twenty screenshots, the reel and this page's words
Fact sheet
- Title
- Nonogram Depths
- Subtitle
- A nonogram, all the way down
- Developer
- Nine Fathoms, a tiny independent studio
- Platforms
- iPhone and iPad, iOS 17 or later. Universal purchase.
- Release
- 2026
- Price
- Free. The first stratum and the daily descent are free without limit. One purchase, The Way Down, opens everything below the first gate, forever. No ads, no subscriptions, no energy, no accounts.
- Family Sharing
- On. The purchase belongs to the Apple Account and covers its family group; progress is kept per device.
- Rating
- 9+ (mild fantasy violence: pixel skeletons and keepers)
- Genre
- Puzzle · nonogram dungeon crawl
- Language
- English
- Music
- Jazz Noir, licensed from Ostinarium.
- Online
- Plays fully offline. Game Center for the daily standings and achievements, optional.
- Accessibility
- Full VoiceOver puzzle play, Dynamic Type, and Reduce Motion. Every moment has a still form.
- Privacy
- Your data is yours, which is why we don't collect it. The policy.
- Contact
- support@ninefathoms.com
- Website
- ninefathoms.com
Description
Nonogram Depths is a dungeon crawl made of nonograms. Every floor is a nonogram, and the figure you uncover is what shares the room with you: a monster, a treasure, a trap. Solving it is the only way down.
Floor by floor through the halls of eight vanished peoples: the Gravewards' catacombs, the Drowned's vault, the Founders' forge, and deeper. A mistake costs a heart, and so does a clock run out. The run ends when the hearts do. Every gate you pass is kept, and the record is the deepest gate you have ever passed.
One descent a day, one stratum, the same halls for every diver. Free, always. The standings keep the record.
The catacombs are free. The way down is bought once.
What makes it different
- The puzzle is the encounter.
- The picture you solve is the monster, treasure, or trap you resolve; the reveal and the risk are one moment.
- The gates keep.
- The run ends when you fall; every gate you pass is kept, and the record is the deepest gate passed. Every door is a real decision with the run on it.
- One seed, one world.
- Runs are deterministic; the daily is the same stratum for every diver, with Game Center standings.
- Eight vanished peoples and the unbuilt.
- Each stratum has its own stone, figures, light and words. Hundreds of figures, every one validated line-solvable at build time.
- What you keep shows.
- Pass a people's gate and the well can wear their stone; the satchel holds portals, flames, titles.
- Craft over volume.
- One drawn alphabet, art authored as text and rendered by one engine, haptics on every stone, sixty frames a second, no third-party code.
The icon
Screenshots · iPhone 6.9″
1320 × 2868Ten frames, each captioned. Click a frame for the full-size file.

01 · The gateA new people waits past every gate. 
02 · The boardEvery board is a creature. 
03 · The reveal plateSlay it, and its name is kept. 
04 · The keeperEvery tenth floor, a keeper. 
05 · The doorsPick a door. Risk a heart. 
06 · The bestiary422 creatures to find and keep. 
07 · The satchelRelics, stones, lights. All kept. 
08 · The wellCome home dressed in what you won. 
09 · A second peopleEighty floors. Eight peoples. 
10 · The stair teachesNew to nonograms? The stair teaches.
Screenshots · iPad 13″
1032 × 1376The same ten rooms on the broad canvas. The full 2064 × 2752 set is available by email.
- 01 · The gate
- 02 · The board
- 03 · The reveal plate
- 04 · The keeper
- 05 · The doors
- 06 · The bestiary
- 07 · The satchel
- 08 · The well
- 09 · A second people
- 10 · The stair teaches
The preview reel
A 25-second silent reel, What you keep, plays on the App Store page. Its last frame: the Drowned's stone under the Founders' portal.
The mark
Mark · dark · paper · transparent · tile 1024 · press crop
Drawn in pixels at 72 by 32. Scale it by whole numbers only, on either ground, with nothing set in the band.
Ashlar Depths
Still being built- Title
- Ashlar Depths
- Subtitle
- Stone by stone, all the way down
- Platforms
- iPhone and iPad, iOS 17 or later. Universal purchase.
- Release
- Coming Soon
- Price
- Free. The first stratum and the daily descent are free. One purchase, The Way Down, opens everything below the first gate, for good. No ads, no subscriptions, no accounts.
- Family Sharing
- On. The purchase belongs to the Apple Account and covers its family group; progress is kept per device.
- Rating
- 9+ (mild fantasy violence)
- Genre
- Puzzle · stone-fitting dungeon crawl
- Language
- English
- Music
- Jazz Noir, licensed from Ostinarium.
- Online
- Plays fully offline. Game Center for the daily standings and achievements, optional.
- Accessibility
- VoiceOver and Reduce Motion.
Description
Ashlar Depths is a stone-fitting dungeon crawl for iPhone and iPad. Every floor is an unfinished course of masonry with a gap in it; fit the cut stones, and the gap turns out to have been a figure all along. It is Nine Fathoms' second game, and it is still being built.
The icon
The studio
Nine Fathoms is a tiny independent studio. Nonogram Depths is our first game. Ashlar Depths, the second, is being built. The name is a place in the game: the Drowned's word for the deepest room of their flooded vault. And we thought it sounded cool.
Use
The frames, the icon and the words on this page may be reproduced in articles, videos and streams about the game. Please do not alter the frames beyond cropping or resizing. The site loads nothing from anyone else, so there is nothing to embed; link to ninefathoms.com.